Sapiens is the debut PC title from solo developer Dave Frampton, known for The Blockheads, Chopper, and Chopper 2.
Create your own prehistoric civilization and lead your tribe in a world you shape. Start with nothing, build towns and industry, and advance through thousands of years of technological breakthroughs in this intimate yet expansive colony sim.
Until now, the sapiens have had a sort of hive mind, where they magically know exactly who should chop down a tree and carry what where. In this video I show the new AI where they actually think individually and react to what is in their... (Read More...)
For the past 6 weeks or so I’ve been mostly working on porting the rendering engine from OpenGL to Vulkan. In this video I explain my reasons for taking on all of this extra work, and talk about some of the challenges and surprises I enc... (Read More...)
Sorry about the lack of updates, I've been away for a couple of weeks. I'm back to work now though, and my current job is to port everything over from OpenGL to Vulkan. (Read More...)
In this video I announce the new name! I’ve been very busy entirely changing the look, adding a female cave person, starting on the research system, and more. (Read More...)
There isn't really anything new to show off this week, and that's why I skipped last week's update too, but it must be time for a post anyway. (Read More...)
This week there are now little groups of people scattered around the world. When you first join or create a world, you look around to find a tribe you would like to lead. It's a nice way to begin the game, and those AI tribes can stay th... (Read More...)